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iPhone development won’t happen on the PC

Apple is missing out on some revenue here. I’m currently working on two projects that would benefit from having an iPhone application. I’ve gotten really excited about them. I signed up to be an apple store developer. I started preplanning my projects… and I’m stuck.

You must own a Mac, a new Mac running Leopard, to develop for the iPhone. The SDK requires Max OSX 10.5.3 in order to run. Are you serious? I can’t even go out and buy an older Mac to develop for a 620Mhz portable machine?

I understand. I undestand that Apple wants total control of their apps. I understand that they want to quality control every single application that shows up in their store. I understand that restricting development to the rich will help keep tiny little useless subpar apps off the radar.

Here’s my problem: Every single great application today, was created by somebody who was a nobody at some point. Making the SDK available to everybody, even Windows users, would give Apple twice as many choices for their store. I wouldn’t mind a stricter acceptance policy if it meant everyone got a shot to submit. I would even prefer a stricter acceptance policy. I would have no problems whatsoever if Apple rejected my app and said “do better”. You know why? Because I would do better.

I guess it doesn’t matter though. I don’t own a Mac, and I’m not going to.

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This entry was posted on Monday, September 1st, 2008 and is filed under cell phone, development, web 2.0. It has 22 views

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